texture MyTexture0; texture MyTexture1; texture MyTexture3; texture MyTexture5; texture MyTexture6; sampler sm[5] = { sampler_state { Texture = ; MagFilter = Linear; MinFilter = Linear; }, sampler_state { Texture = ; MagFilter = Linear; MinFilter = Linear; }, sampler_state { Texture = ; MagFilter = Linear; MinFilter = Linear; }, sampler_state { Texture = ; MagFilter = Linear; MinFilter = Linear; }, sampler_state { Texture = ; MagFilter = Linear; MinFilter = Linear; }, };